By Jason Van Horn
Talents 2.0 - major change to class talent trees. Goal is you're standing
next to another Combat rogue and have different abilities and skills than they
do. Character customization was the original point of talents in the first
place. New model is all about customization.
New model - class abilities (available to everyone of that class such as all
Warriors learning Heroic Strike), Spec Abilities (example is only Arms Warriors
learn Slam), and Talents (any warrior can choose Throwdown, as an example).
Still choose your spec at level ten. Level 15 you take your first talent, which
is a choice between three abilities. Talent philosophy is it gives you access to
stuff you never could before and several new overpowered (feeling) talents.
Talents are not set in stone right now and mostly likely will see some change
before the new expansion is released.